Legacy project archiveBroader studio inventory

The broader project shelf behind the selected work.

This archive preserves the wider studio map. Customer-facing case studies now live under Work; directly playable builds live under Demos.

Projects22

Curated from the larger internal HQ brain.

Demos9

Static or live snapshots, refreshed periodically.

Boundary

Private repo internals, personal data, financial records, client material, health material, and raw archives are not exposed here. Demos use synthetic, fake, or redacted material.

Categories
business / 2creative / 2game / 7personal-ops / 1platform / 1product / 9

Featured systems

The pattern is the product: memory, execution, readiness, and proof.

Ensemble logo
Execution cockpitProduct candidate

Ensemble

AI-native project execution, not project management.

A local-first command surface for turning project plans, repo context, task hoppers, sprint prompts, and receipts into one operator cockpit.

Memory Engine logo
Memory substrateProduct candidate

Memory Engine

Source-backed memory for high-context work.

A memory and retrieval substrate for keeping project source truth, decisions, artifacts, and working context available without copying everything into each chat.

Hephaestus logo
Portfolio readinessInternal tool

Hephaestus

A forge for finding what a project needs next.

A readiness scanner that looks across project brains and identifies missing assets, evidence, demos, receipts, and next forge actions.

Aristotle One logo
Long-range platform thesisResearch platform

Aristotle One

A personal operating-system thesis.

A long-range research direction for user-owned life context, consented memory, agency, creativity, and self-governance.

Clickable snapshots

Demos are static, fake-data, or public-safe until a live product is approved.

This lets the showroom feel explorable without exposing private material or depending on local dev servers.

Friend CRM logo
Portfolio page live

Friend CRM

A playful local-first prototype for remembering people, context, promises, and next moves without scraping private messages or automating outreach.

Boundary: Fake-data prototype

Open snapshot
Symposium Studios logo
Live site

Symposium Studios

The business umbrella for turning high-context operations, scattered knowledge, and dormant creative/product IP into working AI-native systems.

Boundary: Public business site

Open snapshot
Money Weather logo
Static fake-data demo

Money Weather

A sanitized demo of a finance-weather interface: runway, receivables, debt pressure, cash temperature, and weekly action cues using fictional numbers.

Boundary: Fictional demo data only

Open snapshot
Tiny Guild logo
Playable static game demo

Tiny Guild

A browser-first fantasy guild management demo: recruit heroes, assign quests, upgrade rooms, survive events, and prepare the town for a final crisis.

Boundary: Original local game content; no private data.

Open snapshot
Eagle Rocket logo
Live site

Eagle Rocket

A self-hosted Vite/React company site that replaced a hosted-builder dependency with an owned static surface and clear mission-briefing path.

Boundary: Public company website

Open snapshot
Moonbell Ranch logo
Playable static game demo

Moonbell Ranch

A creature-care management demo with training, stress, affection, hunger, market choices, tournaments, and an original roster of ranch monsters.

Boundary: Original local game content; no private data.

Open snapshot
Dungeon Crawl logo
Playable static game demo

Dungeon Crawl

A canvas-based dungeon demo with movement, combat, keys, tools, puzzles, enemies, treasure, and one boss in a short handcrafted playthrough.

Boundary: Original local game content; no private data.

Open snapshot
Casino Rogue logo
Playable static game demo

Casino Rogue

A browser roguelite demo using cards, dice, reels, charms, bosses, heat, and score targets. It is explicitly fictional and has no betting, payouts, accounts, or monetization.

Boundary: No real money, no betting, no payouts, no accounts; original fictional game content only.

Open snapshot
Goldwood Rift logo
Playable static game demo

Goldwood Rift

A browser strategy-game proof being rebuilt into a faster fantasy campaign with faction choice, Gold/Wood economy, wave pressure, and a new pixel-art direction.

Boundary: Original local game content; no private data.

Open snapshot

Game demo wave

Five compact browser games, each packaged as a static public-safe snapshot.

These are original local game demos from the HQ game wave. They sit in the showroom as playable proof of fast concept-to-demo production, not as private repo exports.

Tiny Guild logo

Tiny Guild

Cozy quest management under week-eight pressure.

Play snapshot
The Arena: Blood and Bones logo

The Arena: Blood and Bones

One life. A lasting legacy.

Play snapshot
Moonbell Ranch logo

Moonbell Ranch

Raise strange creatures through a compact tournament season.

Play snapshot
Dungeon Crawl logo

Dungeon Crawl

A compact 16-room action-adventure dungeon.

Play snapshot
Casino Rogue logo

Casino Rogue

No-real-money roguelite about bending fictional luck engines.

Play snapshot
Goldwood Rift logo

Goldwood Rift

A compact fantasy RTS campaign shaped by Gold, Wood, and the Rift.

Play snapshot
Cock Fight 2000 logo

Cock Fight 2000

A neon-noir combat laboratory with a legacy waiting behind it.

Play snapshot

Project atlas

A curated view of the internal operating brain.

Ensemble logo
Execution cockpitProduct candidate

Ensemble

AI-native project execution, not project management.

A local-first command surface for turning project plans, repo context, task hoppers, sprint prompts, and receipts into one operator cockpit.

Memory Engine logo
Memory substrateProduct candidate

Memory Engine

Source-backed memory for high-context work.

A memory and retrieval substrate for keeping project source truth, decisions, artifacts, and working context available without copying everything into each chat.

Hephaestus logo
Portfolio readinessInternal tool

Hephaestus

A forge for finding what a project needs next.

A readiness scanner that looks across project brains and identifies missing assets, evidence, demos, receipts, and next forge actions.

Aristotle One logo
Long-range platform thesisResearch platform

Aristotle One

A personal operating-system thesis.

A long-range research direction for user-owned life context, consented memory, agency, creativity, and self-governance.

Friend CRM logo
Playable product proofPlayable prototype

Friend CRM

A retro relationship memory desk with a real privacy spine.

A playful local-first prototype for remembering people, context, promises, and next moves without scraping private messages or automating outreach.

View
Get Me Dates logo
Consumer AI product proofStatic MVP

Get Me Dates

Dating profile strategy without deception or hotness scores.

A private profile-lab concept that evaluates app fit, trust, clarity, and goal alignment from user-owned material.

StreetDog logo
Creative factoryCreative prototype

StreetDog

Monologue in. Cinematic direction out.

A story-to-video factory concept for transforming spoken source material into treatment, storyboard, visual direction, and production-ready assets.

Writer's Workbench logo
Writing systemPrototype

Writer's Workbench

A voice-preserving editor for AI-era drafts.

A writing workbench for diagnosing generic AI voice, preserving personal texture, applying craft references, and preparing publishable drafts.

Rotoscope logo
Consumer creative appConcept prototype

Rotoscope

Turn video into stylized motion studies.

A consumer mobile concept for transforming uploaded video into short stylized rotoscope animations with preview-first cost control.

Flipbook logo
Consumer creative appConcept prototype

Flipbook

Tiny animated keepsakes from a few photos.

A photo-first mobile concept for turning 1-5 personal photos into short animated flipbook moments for sharing.

Symposium Studios logo
Studio operating modelBusiness surface

Symposium Studios

Custom AI operating systems around the shape of the work.

The business umbrella for turning high-context operations, scattered knowledge, and dormant creative/product IP into working AI-native systems.

View
Money Weather logo
Private ops patternSanitized demo

Money Weather

A finance cockpit that describes pressure, not just balances.

A sanitized demo of a finance-weather interface: runway, receivables, debt pressure, cash temperature, and weekly action cues using fictional numbers.

View
Tiny Guild logo
Playable game demoLocal static demo

Tiny Guild

Cozy quest management under week-eight pressure.

A browser-first fantasy guild management demo: recruit heroes, assign quests, upgrade rooms, survive events, and prepare the town for a final crisis.

View
App Incubator logo
Portfolio coordinationInternal operating tool

App Incubator

A tighter way to decide which app deserves the next build lane.

A focused portfolio coordination layer for non-game app candidates: their routes, privacy boundaries, prototype surfaces, overlap, and promotion decisions.

The Arena: Blood and Bones logo
Game systems proofLocal combat prototype

The Arena: Blood and Bones

One life. A lasting legacy.

An original browser-first gladiator action roguelite built around deliberate combat, mortal careers, and a persistent legacy. The current local proof is a bounded combat laboratory.

Eagle Rocket logo
Business web surfaceLive company site

Eagle Rocket

An owned public surface for a real operating company.

A self-hosted Vite/React company site that replaced a hosted-builder dependency with an owned static surface and clear mission-briefing path.

View
Moonbell Ranch logo
Playable game demoLocal static demo

Moonbell Ranch

Raise strange creatures through a compact tournament season.

A creature-care management demo with training, stress, affection, hunger, market choices, tournaments, and an original roster of ranch monsters.

View
Dungeon Crawl logo
Playable game demoLocal static demo

Dungeon Crawl

A compact 16-room action-adventure dungeon.

A canvas-based dungeon demo with movement, combat, keys, tools, puzzles, enemies, treasure, and one boss in a short handcrafted playthrough.

View
Casino Rogue logo
Playable game demoLocal static demo

Casino Rogue

No-real-money roguelite about bending fictional luck engines.

A browser roguelite demo using cards, dice, reels, charms, bosses, heat, and score targets. It is explicitly fictional and has no betting, payouts, accounts, or monetization.

View
Goldwood Rift logo
Playable game demoLocal static demo

Goldwood Rift

A compact fantasy RTS campaign shaped by Gold, Wood, and the Rift.

A browser strategy-game proof being rebuilt into a faster fantasy campaign with faction choice, Gold/Wood economy, wave pressure, and a new pixel-art direction.

View
Cock Fight 2000 logo
Game systems proofLocal combat laboratory

Cock Fight 2000

A neon-noir combat laboratory with a legacy waiting behind it.

An original Godot fighting-game proof built around one precise rooster mirror match, frame-authored moves, human and AI control, deterministic-minded simulation, and a future stable-management roguelite layer.

Trippy Cam logo
Creative capture instrumentiOS MVP / local device evidence

Trippy Cam

Point, shape the light, and keep the take.

An iPhone-first live visual instrument for silent kaleidoscopic, recursive, and fractal clips. Ten engines share a controlled interaction grammar for camera input, expressive parameters, and faithful video-only recording.

How this refreshes

HQ stays private. Symposium gets the showroom export.

The source portfolio lives in MarcusBrainHQ. A sanitizer copies selected project metadata, public-safe copy, and logos into this site. Static demos can be refreshed periodically without exposing private repo internals.

Last export: 2026-07-13T18:30:00+08:00