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Web AppsLocal production toolWorking review cockpit and asset pipelineVerified 2026-07-13

Game Foundry

Turn a rough character idea into a coherent, reviewable, engine-ready sprite pack.

A guided AI asset production engine spanning intake, structured specifications, prompt compilation, frames, QA, sprite packing, review, and export.

Game Foundry local review cockpit.
The local cockpit makes generation state and review actions visible.

Generating one attractive sprite is easy; generating a coherent, inspectable, engine-ready animation set is a production systems problem.

  • Structured brief, art direction, character lock, and animation schema.
  • Provider, imported, and deterministic frame paths.
  • Review cockpit, sprite packing, release archive, and engine guidance.
  • Complete Ash Pilgrim animation set.
  • Working local review UI.
  • Automated asset, export, readability, and release validation.

The public proof shows an original demonstration character and generated pipeline artifacts, not copied game IP.

Web Apps, with receipts.