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GamesComplete compact demoPlayable browser gameVerified 2026-07-13

Tiny Guild

Run a fantasy guild through eight weeks of quests, pressure, upgrades, and rivals.

A compact management game with onboarding, roster decisions, quest assignment, room upgrades, crisis events, and a campaign ending.

Tiny Guild fantasy management desk.
The guild desk during the working campaign.

Management games need meaningful tradeoffs and a visible campaign arc without burying the player in spreadsheets.

  • Recruitment, roster, assignment, upgrades, and report loops.
  • Eight-week campaign with rival pressure and crisis events.
  • Responsive desktop and mobile presentation.
  • Full playable campaign.
  • Desktop and mobile route captures.
  • Multiple showcase and regression QA passes.

An original static game build with no accounts, payments, or live services.

Games, with receipts.